I’d even argue that it’s as entertaining as its gameplay. So, this might come across as a tad ironic considering that I sort of made fun of its narrative at the beginning of the last paragraph, but Gal*Gun Returns‘ writing is one of the best things about this game, hands-down.
The bad news? If he doesn’t find the love of his life before said 24 hours are up, he’s going to be hated by all women forever. The good news? He is going to be really good with the ladies for the next 24 hours. And, instead of hitting him with one arrow, she hits him with 16. As it turns out, it’s not Cupid himself, but an angel trainee by the name of Patako working as a cupid. I suppose that Gal*Gun Returns is technically a remake of the very first game, though, so let’s not get too carried away with semantics. Anyway! Gal*Gun Returns‘ story follows a second-year high school student by the name of Tenzou who finds himself in the crosshairs of Cupid! Lucky him, huh? Well, no, not so much. I love the Gal*Gun franchise, but I’d be lying if I said that the phrase “if you’ve played through one, you’ve played through them all” didn’t apply to their narrative structures pretty heavily. Um, excuse me? I think you mean a TRAINEE cupid! After all, it wouldn’t be a true remake of the original otherwise! Given the fact that we’ve since seen two additional titles within the series-three, if you consider Gal*Gun VR to be entirely its own thing-you could say that the gameplay makes a return to the basics (hah!), but that’s just fine by me. It’s an officially dubbed version of a game that we originally missed out on when it was first released.
And, for about 10 years, the same held true for Inti Creates’ “cute ’em up” Gal*Gun franchise… but that’s since changed, thanks to the release of Gal*Gun Returns-and I’m certainly glad about that.Īside from the fact that it took a whole decade for the game that “started it all” to get here, Gal*Gun returns is exactly what I expected-and wanted-it to be nothing more, nothing less. For many series, this is something that won’t ever become a reality, unless I either learn whatever language it was originally released in (which, once again, is probably Japanese) or find an unofficial English ROM patch-which I would never do because we definitely do not endorse that, here.
Sure, it’s great when devs bring us in partway through, but it still bugs me not being able to go back to where it all began for whatever particular series is striking my fancy at that moment. It bothers me so much when I get into a(n assumedly Japanese) video game series only to find out that it hasn’t been entirely localized.